We have designed a course on JavaScript RIA development for Linnaeus University in Kalmar, Sweden. These post tells the story of our efforts trying to wrench advanced JavaScript theory into the conservative world of Academia.

The main focus of Krawaller is to utilize our existing web technology skills in creating smartphone applications, mainly targetting iPhone and Android.

In our never-ending quest to better ourselves in the frontend field, we rely quite heavily on our well-stocked bookshelf. Here we share reviews of our latest acquisitions!

Our first major foray into mobile applications was Golingo, a lovingly crafted word game made with web technologies. Read up below on what the game is about, the creation, and where to snoop through the open-sourced (!) code.

Filed under labyrinth:

Puzzle app step 3 - revving up the engine

Having finished the level analyser, work starts on actually finishing the game. Read up on the process and try out the playable prototype here!

Excusing the sound of silence

And suddenly a whole month went by! But we haven't just been idling around playing Carcassone all day (at least not just) - this past month has seen several wheels being set in motion;

  • An iPad/iOS4-friendly version of Golingo is waiting in the wings! Come on, little brother...

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Filed under  //  development   labyrinth   smartphone_webapp  
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Posted by David Waller 

Puzzle app step 2 - Data structure

Follow along as we're blogging the development of our new iPhone puzzler! In this post we define the data structures that will control the game.

We've already laid down the foundation of the project, defining the basic idea: ripping off the age-old idea of a labyrinth where the player object can travel in all cardinal directions, but always as far as possible. The why behind the adoption of this seemingly bland idea can be found in the previous...

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Filed under  //  development   labyrinth   smartphone_webapp  
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Posted by David Waller 

Puzzle app step 1 - The intestines of a good puzzle game

Philosophing our way to what our next application should be!

Having finally got Golingo out the door and into the app store, we’re in the process of dreaming forth our next project. While Golingo will keep us occupied for some time to come;

  • As my brother promised, he’s going to detail the creation of it in a forthcoming post, highlighting the use of web technologies and the benefits of the Titanium Framework. Start typing, Jacob! [edit...

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Filed under  //  development   golingo   labyrinth   smartphone_webapp  
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Posted by David Waller